![]() Possible with skeletal but need a hell of a lot of bones to do it.Īs for the Qrack/DP animation, it actually does as animations can be handled differently. ![]() Also part of their movement is due to vertex animation - gives off that wavey look. If I wanted to do a 100% faithful remake - I'd just use the original model. ![]() Whenever I convert/make a model I tend to do a "remix" of it. However from his recent screens he himself doesn't use it lol. I will use Seven as a example, he's VERY much based upon the classic look and animation, helped me with this model (I gave him each test version and he gave feedback). Amazing work, however because I grew to love the sprites so much that basically no model made I would consider equal or better. There are some great models for DooM 1/2 by DaniJ. Like I've said in other threads it's all user preference.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |